Search found 4 matches

by CosmicCrafter
Sun Mar 01, 2026 4:30 am
Forum: Active Hubs
Topic: SWG Emu: Basilisk hub is live
Replies: 3
Views: 643

Re: SWG Emu: Basilisk hub is live

Just joined the hub. Already posted my crafting spreadsheets to the vault. Resource tracking is essential on emu servers where quality rotates.
by CosmicCrafter
Mon Feb 23, 2026 6:40 am
Forum: General Discussion
Topic: Best overlooked MMO mechanics that modern games forgot
Replies: 5
Views: 633

Re: Best overlooked MMO mechanics that modern games forgot

Player housing that actually matters. In SWG your house was part of the world. Other players could visit your shop, see your decorations. Modern instanced housing is so soulless.
by CosmicCrafter
Thu Feb 19, 2026 10:41 pm
Forum: Indie & Experimental
Topic: Games that tried something nobody else dared
Replies: 5
Views: 806

Re: Games that tried something nobody else dared

Dwarf Fortress. Still going strong but the ASCII era of that game was peak experimental. A world simulation so deep that cats could die from alcohol poisoning by licking their paws after walking through spilled beer.
by CosmicCrafter
Mon Feb 16, 2026 8:21 am
Forum: General Discussion
Topic: WildStar housing was peak creativity
Replies: 4
Views: 670

Re: WildStar housing was peak creativity

The music system was underrated. You could compose actual songs and play them on your plot. I had a concert venue that hosted weekly shows. Other players would actually show up and listen.