WildStar
WildStar was Carbine Studios swing at the big subscription MMO model right when that whole genre was already in trouble.…
The servers went dark, but the memories remain.
WildStar was Carbine Studios swing at the big subscription MMO model right when that whole genre was already in trouble.…
Tabula Rasa was Richard Garriotts big sci-fi swing after Ultima Online, and it had this wild premise about humanity scattered…
Asherons Call came out in 1999 and quietly built one of the most loyal MMO communities of all time. Turbine…
MAG, short for Massive Action Game, was Zipper Interactives ambitious attempt to make a 256-player console shooter actually work on…
Hellgate: London came out in 2007 from Flagship Studios, a team made up of former Blizzard people who had worked…
Auto Assault was one of those weird, ambitious MMOs that nobody quite knew what to do with. Set on an…
PlanetSide was Sony Online Entertainments first attempt at the massive online FPS, launching in 2003. It was huge for its…
Glitch was Tiny Speck's beautiful, weird, gentle browser MMO from 2011 about a world that lived inside the imaginations of…
Chromehounds was From Softwares 2006 mech combat game for the Xbox 360, made before they became famous for Dark Souls.…
The Matrix Online came out in 2005 and tried to continue the story of the Matrix movies after Revolutions ended.…
Motor City Online was EAs 2001 attempt to take the Need for Speed brand into MMO territory, focused entirely on…
Vanguard: Saga of Heroes was Brad McQuaids attempt to make EverQuest 2 the way he wanted it, after he left…
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