WildStar
WildStar was Carbine Studios swing at the big subscription MMO model right when that whole genre was already in trouble. It launched in 2014 with a colorful, almost cartoonish sci-fi style and a planet called Nexus that everybody was scrambling to claim. The big selling points were the action combat with telegraphed attacks you had to dodge, the Path system that let you play as an Explorer, Soldier, Settler, or Scientist depending on what you actually liked doing, and the absolutely brutal 40-man raids that nobody could really keep up with. It had a great sense of humor and a really loyal community, but the hardcore raiding focus and rough launch hurt it badly. NCsoft shut it down in November 2018, and people still talk about it as one of the more painful losses in MMO history.
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3.8 (5 reviews)Log in to leave a review.
Spellslinger was the most fun ranged class I have ever played. The Nexus setting was creative and weird. RIP to a game that deserved better.
Saw the shutdown coming when F2P did not save the population. Great game, terrible timing. The genre was already in decline.
I 100 percented this game before shutdown. Every achievement, every path, every challenge. The Drusera storyline was genuinely emotional.
Carbine made a beautiful, weird, funny game. The telegraph combat system was ahead of its time. Marketing killed it by only targeting the hardcore.
The housing system was the best in any MMO. Full 3D building, sky plots, customizable everything. The raids were brutally hard in the best way.



