Vanguard: Saga of Heroes

Vanguard: Saga of Heroes was Brad McQuaids attempt to make EverQuest 2 the way he wanted it, after he left Sony and started Sigil Games. It launched in 2007 with massive ambitions, a huge seamless world called Telon, three different gameplay spheres covering adventuring, diplomacy, and crafting, and a focus on hardcore old-school MMO design. The launch was a disaster, the game was buggy and unfinished and ran terribly even on great PCs. Sigil collapsed and Sony took over development but never really fixed it. SOE shut it down in July 2014. There have been a few emulator efforts over the years and its remembered fondly by the people who saw past the technical problems to the game underneath.

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