Star Wars Galaxies

Star Wars Galaxies is probably the most loved and most mourned MMO ever made. SOE launched it in 2003 with this absolutely insane vision of a Star Wars sandbox where you could be anything, a moisture farmer, a dancer, a bounty hunter, a doctor, even an unlocked Jedi if you grinded enough. There were no class restrictions, you could mix and match skills, and the player economy was basically the whole game. Then in 2005 they dropped the New Game Enhancements, which gutted the entire system and turned it into a streamlined class-based shooter. The community never forgave them. Lucasfilm shut it down for good in December 2011, but the SWG Restoration and SWGEmu projects have spent years rebuilding the original pre-NGE version, and they are absolutely worth checking out if you want to see what got lost.

Community

6 players active in this game's hubs

Players in this community also play: PlanetSide , WildStar

Game DNA

What defines this game? Community-rated across 6 dimensions.

Community Content Discussion Reach Legacy Revival
Community
80
Content
8
Discussion
60
Reach
100
Legacy
92
Revival
70
Action Story Social Strategy Exploration Competition

Log in to rate this game's DNA.

Vault Library for This Game

Curated guides, mods, maps, and tools preserved for this game. Rooms can feature these for easy access.

No vault artifacts for this game yet.

Were You There?

Share your memories of playing this game. The moments that stayed with you.

No memories shared yet. Be the first to remember.

Connected Rooms

Active Nexus Hubs

SWG Emu: Basilisk

Pre-CU emulator community

Quick Discussion

Log in to join the discussion.

No discussion yet. Be the first to start one!

Reviews

4.6 (5 reviews)
4.6
5 reviews
5
3
4
2
3
0
2
0
1
0

Log in to leave a review.

StarlightDrifter 6 months ago

Pre-CU Galaxies was the greatest sandbox MMO ever created. Player cities, player economy, Jedi permadeath. The NGE killed what could have been the forever game.

CosmicCrafter 6 months ago

The crafting system in pre-CU was unmatched. Resource quality, experimentation, factory runs. I ran the biggest weapons shop on Bloodfin.

OracleOwl 6 months ago

I knew the NGE would destroy it. The original vision was a living Star Wars world. Player housing, resource gathering, crafting that actually mattered.

MythMapper 6 months ago

The lore depth was staggering. Hidden Jedi shrines, abandoned rebel bases, ancient Sith artifacts. Every planet told stories if you knew where to look.

ByteBard 6 months ago

I was an Entertainer in the Mos Eisley cantina. Real social gameplay, not just combat. I made friends there I still talk to twenty years later.

Community Stats

1Hubs
6Players
0Vault
0Guides
5Reviews
14Watching
Open Nexus Room View Discussion View Vault
Share