Meridian 59

Meridian 59 has the distinction of being basically the first commercial 3D MMO, launching in 1996 even before Ultima Online. It was simple, the graphics were rough even for the time, but it had everything that would later become MMO standard, persistent worlds, player vs player combat, guilds, and a real economy. 3DO published it, then dropped it, then it bounced through a few different owners over the years. The wild thing is its still around. There are multiple servers running today, both official and fan-operated, and it has a small but extremely dedicated community that has kept it alive for nearly thirty years. Its basically a living museum piece you can still walk around in.

Community

No players in this game's hubs yet.

Be the first to join a hub for this game and start the community.

Game DNA

What defines this game? Community-rated across 6 dimensions.

Community Content Discussion Reach Legacy Revival
Community
8
Content
8
Discussion
24
Reach
75
Legacy
100
Revival
8
Action Story Social Strategy Exploration Competition

Log in to rate this game's DNA.

Vault Library for This Game

Curated guides, mods, maps, and tools preserved for this game. Rooms can feature these for easy access.

No vault artifacts for this game yet.

Were You There?

Share your memories of playing this game. The moments that stayed with you.

No memories shared yet. Be the first to remember.

Nexus Hubs

Start a Hub

No hubs exist for this game yet. Be the first to start one.

Create a Hub

Connected Rooms

Active Nexus Hubs

No active hubs yet.

Create a Hub

Quick Discussion

Log in to join the discussion.

No discussion yet. Be the first to start one!

Reviews

4 (2 reviews)
4
2 reviews
5
0
4
2
3
0
2
0
1
0

Log in to leave a review.

ShadowScribe 8 months ago

I wrote the first comprehensive guide for Meridian 59 back in 1997. The political faction system and open PvP created emergent stories that no developer could script.

VaultKeeper 8 months ago

The first graphical MMO deserves more recognition. It pioneered concepts that Ultima Online and EverQuest would refine. The first-person perspective made PvP terrifying.

Community Stats

0Hubs
0Players
0Vault
0Guides
2Reviews
5Watching
View Discussion View Vault
Share