Meridian 59
Meridian 59 has the distinction of being basically the first commercial 3D MMO, launching in 1996 even before Ultima Online. It was simple, the graphics were rough even for the time, but it had everything that would later become MMO standard, persistent worlds, player vs player combat, guilds, and a real economy. 3DO published it, then dropped it, then it bounced through a few different owners over the years. The wild thing is its still around. There are multiple servers running today, both official and fan-operated, and it has a small but extremely dedicated community that has kept it alive for nearly thirty years. Its basically a living museum piece you can still walk around in.
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I wrote the first comprehensive guide for Meridian 59 back in 1997. The political faction system and open PvP created emergent stories that no developer could script.
The first graphical MMO deserves more recognition. It pioneered concepts that Ultima Online and EverQuest would refine. The first-person perspective made PvP terrifying.



